Draw the reverse foot skeleton

  • Change the viewport to a four-view layout.
  • Dolly on the feet of the character in all views.
  • Select Skeleton ^ Joint Tool.

The Orientation of the tool should be set to XYZ.

• In the side view, create the first joint on the heel of the character's foot geometry.

In the front view, MMB+drag the new joint to align it with the rest of the foot joints.

How Draw Feet Front View

Move the heel joint

  • In the Perspective view, turn Off the geometry display by selecting Show ^ Polygons.
  • Hold down the v hotkey to enable Snap to Point.
  • Draw three other bones, snapping them to the toesEnd, toe and ankle joints respectively.

The complete reverse foot

  • Press Enter to exit the tool.
  • Rename the joints as shown in the previous image.
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